Wake Up, Koala! is a 2d puzzle game featuring a very sleepy Mama Koala who really needs to wake up. Her baby koalas are up to no good, and they need your help in splashing water drops on Mama Koala to wake her up. The tricky part is how you get the water drops to her!
Wake Up, Koala! incorporates symptoms of Sjögren’s, an autoimmune disease in which the body attacks moisture producing glands. Patients may feel quite fatigued, just like Mama Koala, and are often in need of moisture throughout their body. You might think that that makes this game boring–but nope! With over 120 levels across 7 worlds, the focus is on fun, with a sprinkle of awareness thrown in.
Go to http://wakeupkoala.com to find out more.
You can get the game here.
On this project I worked mainly as a Technical/Level Designer. This included working with the artists and other designers to make what the game will look and feel like. I implemented a lot of the art and animations, as well as working on level layouts. I also did some small programming tasks when needed.
This was our capstone game that took up my entire senior year. I joined onto the project the second semester. This means I mainly worked during the production phases from late alpha to release.